

The developer of Slotomoania and Farkle Pro draws in 4.8 million active users each month. Without raising any venture funding, the developer now rivals major brands. The small team of developers built a football app, Top Eleven, that grew to 3.5 million monthly active users in just three months. Additionally, the GSN Social Games team has tripled in size over the last year. DAU to MAU ratio has increased from 15% at the end of July 2010 to 23% at the end of July 2011. MAUs for the company grew from 4.8 million at the end of July 2010 to 7.5 million at the end of July 2011 (60% growth). 9 out of 10 Kabam players play daily, and play for 3 hours per day on average.

The company grew from 20 people last year to more than 500 people this year, in 4 offices on 3 continents. In just over a year they’ve moved into a new office building and doubled their team from 11 employees to 23. They launched Miscrits: World of Adventure in January and have 4.5 M MAU. Warz, the company’s first game, has stayed above 125,000 DAU for two years with zero marketing. iWin has added 30 new employees this year and has offices in San Francisco and Kiev, Ukraine. Launched just last month, Deal or No Deal has grown to 900k MAUs and 1 vs. 100 saw their monthly active userbase increase by 40% ober the last month. The developer of Family Feud, Deal or No Deal and 1 vs. Raised $20M in funding earlier this year, and plan to grow their business from 55 employees to 100 by the end of the year. Launched Crime City on Facebook last year and it quickly became one of the top five Facebook games of the year. They have also been successfully monetizing: when they switched Ranch Town to in-game Facebook Credits, they saw a 3x increase in the number of paying players over night. Their hit game, Island Paradise, has been installed more than 20 million times in the past two years without any marketing. The developer, who builds exclusively on Facebook, has grown its company from 35 to 100 employees in the past year, and doubling its staff every six months. Social discovery is driving growth.The top 80 games on Facebook have at least 1 million active users. More than 200 million people play games on Facebook each month. Small developers focused on a variety of areas – from sports to strategy to mainstream – are getting big fast. In the meantime, we wanted to share with you some recent highlights from what’s happening with games on Facebook Platform from developers of all sizes, around the world. We’ll also share materials with you later this evening.

The event is exclusively for developers, but keep an eye on our developer blog this evening for details ( ).
#FARKLE ON FACE BOOK SERIES#
I wanted to give you a heads up that tonight we’re hosting a game developers event and will be announcing a series of updates. Here’s Facebook’s pre-announcement brief, highlighting some smaller game developers on the platform, eh hem. But the fact that Farmville and Cityville are very noticeably missing, because of an exclusivity agreement with Zynga, means the battle has just begun. Reports that Google will attempt to undercut Facebook’s stronghold on games by offering developers competitive perks like lower fees instill an optimism that Google+ games might have a fighting chance at attracting a critical mass of game titles. Google+ Games debuts with Angry Birds, Sudoku, Bejeweled and most importantly Zynga Poker which means that Facebook is no longer the only Zynga-powered social network in town. While this really is amazing timing, it highlights how realtime the competition between the two ‘Gang of Four’ social networks is. A couple of minutes before we were tipped off on Google+ Games, we were also tipped off on a Facebook Gaming announcement and developer-only event happening later this evening. Sometimes the platform wars can get so dramatic.
